
Courtship – +1 influence per day for each allied lord’s party that’s not currently in an army and while waiting in the same town party leader effect.Natural Leader – +10 loyalty bonus for town governor effect.
Moral Leader – +10 security bonus for town governor effect. Pro Familia – clan member parties gain +10% influence from actions clan leader effect. Our Great Leader – +20% influence from personal actions clan leader effect. Promoter – +1 notable relations with settlement owner for every project completed governor effect. Effort For The People – +10% chance for governor to gain +1 relation with a random notable per day governor effect. Respectful Opposition – +30% chance to negate relationship penalty from kingdom decisions. Champion = +10 influence from winning tournaments. Young And Respectful – +20% relationship gain with those of the similar gender. In Bloom – +20% relationship gain with those of the opposite gender. Meaningful Favors – +10% chance to have doubled persuasion success. Forgivable Grievances – +20% chance to avoid persuasion critical failure.
Show Your Scars – +20% more renown from battles party member effect.Adventure Stories – +1 renown for each issue resolved.Ice Breaker – +10% chance to gain +2 relations when introducing yourself to lords.Still, it does help when you’re trying to gain influence as a vassal and once you rule your own kingdom. Note: This is one of the more tedious skills to try and level.
Charm – increased by improving relations with other characters, releasing captured nobles or socializing with them, and bartering improves relationships with NPCs